ABOUT ME

AI-Augmented Design Tools for Surfacing and Developing Design Reasoning
My research focuses on how digital fabrication and CAD tools can support the development of design reasoning—helping learners understand, articulate, and reflect on the decisions behind their modeling workflows. I design AI-enhanced, agentic tools that surface decision moments, externalize reasoning, and enable reflection through comparisons and previews. Broadly, my work explores how AI can augment, rather than replace, human agency and expertise in design.
News
Nov 5th, 2024 | We are proud to pre-publish 2 amazing projects on arXiv today! Check out CAMeleon , and Y-AR! |
Oct 29th, 2024 | Invited Talk at Cornell Tech, XR Collaboratory |
Mar 20, 2024 | Invited Talk at Carnegie Mellon University for the 62-706 Generative Systems for Design Class |
2024 | XR Collaboratory Prototyping Grant ($25,000) |
Papers
Designers of physical objects make assumptions on the material and fabrication workflow early in the design process. Recovering from bad assumptions is hard, because the design and resulting CAD model are locked-in to those assumptions. We present CAMeleon, a software tool to interactively explore fabrication workflows at any stage of the CAD process.

CAMeleon: Interactively Exploring Craft Workflows in CAD (pre-print)
Shuo Feng , Lavenda Yifan Shan , Xuening Wang , Ritik Batra, and Thijs Roumen
Designers of physical objects make assumptions on the material and fabrication workflow early in the design process. Recovering from bad assumptions is hard, because the design and resulting CAD model are locked-in to those assumptions. We present CAMeleon, a software tool to interactively explore fabrication workflows at any stage of the CAD process.
We present Y-AR, a Computer Aided Design (CAD) interface for 3D wire bending. Y-AR uses mixed reality to let designers create structures that physically connect to objects in the environment. The interface incorporates springs as design primitives which (1) apply forces to hold objects, and (2) counter-act dimensional inaccuracies inherently caused by mid air modeling and measurement errors in AR.

Y-AR: A Mixed Reality CAD Tool for 3D Wire Bending (pre-print)
Shuo Feng, Bo Liu, Yifan Shan, Ofer Berman, Harald Haraldsson, and Thijs Roumen
We present Y-AR, a Computer Aided Design (CAD) interface for 3D wire bending. Y-AR uses mixed reality to let designers create structures that physically connect to objects in the environment. The interface incorporates springs as design primitives which (1) apply forces to hold objects, and (2) counter-act dimensional inaccuracies inherently caused by mid air modeling and measurement errors in AR.
The Emotive Room project explores how interactive technologies can modulate users' emotional states through real-time brain-computer interfaces. By adjusting the color and form of interior spaces in response to users' stress levels, the design aims to promote calmness or boost energy as needed. This approach opens new pathways for enhancing well-being in built environments.
